# GlobalEventHandler

# Description

Acts as an interface to subscribe to global events.

# Methods

# AddOnPrePlayerMove(function)

Is called before the player is moved to the destination tile.

GlobalEventHandler

# AddOnPreStateChange(function)

Is called before a state change us invoked

GlobalEventHandler

# AddOnPreStateRender(function)

Is called before a state is rendered

GlobalEventHandler

# AddOnPostStateRender(function)

Is called after a state is rendered

GlobalEventHandler

# AddOnBattleSpriteLoad(function)

Is called when battle sprites are to be loaded

GlobalEventHandler