# Coloring

Colors are set in various places like translation text or as a background color. Each time this will be a string value.

# Literals

We support all XNA/Monogame colors as literals. It is important that to notice that the values are case sensitive! Of course you can also define your own color values.

# RGB / RGBA

You can also use RGB values the syntaxt is the following:

"rgb(12,112,12)"

The values may range from 0 to 255;

You can also use transparency with the following syntax:

"rgba(12,112,12,.5)"
"rgba(12,112,12,0.5)"

Notice that we use rgba instead of rgb. The last parameter ranges from 0-1!